Friday, November 5, 2010

"If I could play video games in school I would cry!"



            In the above picture you see kids in a non-charter, New York public school is just over one year old and focuses on teaching kids through game theory, which is systems theory based and coincides with New York City School standards.  The school is staffed with curriculum designers who design instruction with the use of video games and game based learning spaces.

            The children at the school are engaged because they use very popular medium to help them learn.  They play existing games, they build and mod other games.  They basically build their own worlds through collaboration.  These  children are being prepared for the world that they will inherit. The world they will run will be a global one, based on technology and filled with information that must be navigated and negotiated through higher order thinking and problem solving done collaboratively with a diverse workforce.

             The kids at this school are having fun, but they are learning to create, discover, research and work together in a "funner way" as Don Levins, one of the game designers says.  One of the children feature on the video for this article said that 'it would be great to play video games at school [so badly], it would make him cry!"  When was the last time a student said that about a worksheet?


Reference



Corrbett, s. (2010, September 15, 2010). Learning by Playing: Video Games in the Classroom. The New York Times. Retrieved from http://www.nytimes.com/2010/09/19/magazine/19video-t.html
Freedman, S. (2007). New Class(room) War: Teacher vs. Technology. The New York Times, 4

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